TEXTURE MIP-MAPPING (BLUR) global.reicast_mipmappingĮnables mip-mapping to smooth out textures on distant 3D objects based on distance and angle. Absurdly high values can degrade image quality (pixels beginning to shimmer). RENDERING RESOLUTION global.reicast_internal_resolutionĮnhancement. Recommended “Off” for most games as they don't experience issues (or you have a weak machine), “On” if the game has these particular issues. This can avoid certain emulation issues (flashing screens, glitchy video). When threaded rendering is on (on by default), waits for the GPU to finish rendering the frame before dropping the current one. SYNCHRONOUS RENDERING global.reicast_synchronous_rendering Settings that apply to all systems this core supports This system scrapes metadata for the “naomi” and “arcade” groups and loads the naomi set from the currently selected theme, if available. It may be easier to attempt to emulate those than their arcade counterparts.įor those interested in the hardware aspect, here's a cool article about it on Sega Retro. Features arcade games like Crazy Taxi, Dead or Alive 2 and Samba de Amigo.Īlthough “NAOMI” can refer to multiple different types of boards released by Sega during this time period, Batocera specifically refers to just the original NAOMI board released in 1998 when mentioning “NAOMI” (at least for now).ĭue to the similarity between NAOMI and the Dreamcast, most games were also ported to the Dreamcast, and a few even getting ported to other consoles of the generation. Because of this, emulation of NAOMI games is usually best done with a Dreamcast emulator (modifications have already been made to allow for this in Flycast, for instance). Designed to be the successor to the Model 3, it uses similar architecture to that of the Dreamcast. The Sega NAOMI (stands for “New Arcade Operation Machine Idea”) is a arcade developed by Sega. Write themes for batocera-emulationstation.Redirect upgrades from any board to my own builds.Latency reduction and optimizing performance.Raspberry Pi: Add power buttons/switches.Sync files across multiple devices (Syncthing).PCman built-in file manager (for Xorg-powered devices).Progress Report July 2017 July 19th, 2017Īfter a slow period at the beginning of the year, the pace has started picking up the past few months on redream's development.It's been 6 long months since our last status update, but for good reason - we've been hard at work on plenty of new features, improvements and optimizations that we'd like to talk about today. Progress Report January 2018 January 30th, 2018.Improving Audio / Video Synchronization with the "Multi Sync" July 21st, 2018Įarlier this month v1.2.3 was released, introducing a major change to our audio / video synchronization that I'm excited to talk about today. During this time, many quality of life features have been implemented to make the emulator easier and more enjoyable to use, graphics have taken another step forward, and our audio emulation has finally reached a mature point where there are features yet to be implemented, but what's implemented now works great. Last week we released our newest stable build, version 1.2.6 marking 6 months since our last progress report.
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